About VivifyScrum EDU

VivifyScrum EDU was an educational platform designed to teach Scrum methodology through a gamified experience, much like Duolingo for Scrum. The project aimed to create an engaging and accessible way for users to learn Scrum for free, using a theme inspired by Japanese martial arts and masters to make the learning journey both fun and effective.

My role

As the Art Director, Illustrator, Animator, and UX/UI Designer for VivifyScrum EDU, I was responsible for crafting the platform's visual identity and user experience. I utilized Adobe Illustrator, After Effects, and Sketch to create a cohesive aesthetic that combined retro game-like elements with Memphis design influences. This style was consistently applied across all icons, illustrations, and animations, ensuring a unified and engaging experience that aligned with the platform's gamified approach to teaching Scrum methodology.

Three VivifyScrum EDU features: learn on the go, real life practice, have fun

Design Approach

The platform's design featured metaphoric elements like ninjas, samurai, and scrolls, aligning with the concept of users becoming Scrum Masters. Progression through the course was marked by interactive stages, each rewarded with scores and custom "scrolls" (PDFs), enhancing user engagement.

VivifyScrum EDU illustration of a student in a crane pose on a beach post
VivifyScrum EDU: Social banner with three ninjas
The Master Of Samurai Warriors

Challenges & Solutions

One challenge I faced was balancing educational content with engaging visuals. My solution was to use simplified, thematic iconography that resonated with users. This approach was evident in the gamified learning path and progress indicators, which contributed to positive feedback during internal testing.

VivifyScrum EDU: Scrum process diagram from backlog to increment

Logo

VivifyScrum logo above its check mark turning into the EDU mark

Since VivifyScrum EDU is part of the VivifyScrum app, the logo needed to stay visually connected to the original VivifyScrum logo. I creatively adapted the existing checkmark symbol, transforming it into a book icon, which seamlessly ties the two brands together while also representing the educational aspect of VivifyScrum EDU.

VivifyScrum EDU logo with its check mark

Interactive Lessons

VivifyScrum EDU: the Daily Scrum lesson's 15 mins Summary, with its progress bar, the chat between two team members and the green Tips and Tricks box, open in Safari on a space grey iPad lying in portrait on a light oak desk in morning light, a stack of blank yellow sticky notes and a yellow pencil beside it

VivifyScrum EDU offered engaging, interactive lessons that kept learners immersed in the content. The platform combines clear instructional text with interactive elements, such as quizzes and dialogues, to reinforce key concepts in Scrum. This dynamic approach helps users actively participate in their learning process, making the material more memorable and easier to apply in real-world scenarios. By integrating tips and feedback within the lessons, users can immediately assess their understanding and continue progressing with confidence, ensuring a more effective and enjoyable learning experience.

VivifyScrum EDU: the How to find impediments lesson from the Scrum Master chapter, with its progress bar, scroll icon and green Tips and Tricks box, open in a 2016 Chrome window that fills the screen of a space grey laptop on an oak desk at home in the evening, a mug of tea beside it, a lamp and the city lights at dusk blurred behind
Mockup, 2026.

Tutorials

VivifyScrum EDU chapters scroll over a Japanese landscape on a laptop

The VivifyScrum EDU platform embraces bite-sized learning by breaking down complex Scrum concepts into manageable sections and chapters. This structured approach ensures that users can progress at their own pace, with clear milestones and achievements that enhance motivation. Each chapter builds on the last, guiding learners through their journey with a system similar to Duolingo, but tailored for Scrum. The progress and achievement system, with its clear visuals and rewards, helps users track their learning and stay engaged throughout the process.

VivifyScrum EDU lesson icons from Sprint to Definition of Done
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU progress bar with a Continue your journey button

Gamified Learning

The award system in VivifyScrum EDU enhances the gamified learning experience by recognizing user achievements with badges like "White Belt" for completing lessons and special accolades for maintaining streaks, such as a 30-day learning streak. These awards are designed to motivate users and acknowledge their progress in mastering Scrum. Additionally, users can share their accomplishments on social networks directly from the platform, further encouraging engagement and community participation. This feature not only boosts user motivation but also promotes the platform through social sharing.

VivifyScrum EDU award pop-ups for a white belt and a 30 day streak

Custom Icon Set

VivifyScrum EDU line icons for a compass, user, arrow, dollar and padlock

I created a custom icon set from scratch, inspired by ninja-themed elements, to maintain consistency with the platform’s visual style. These simple yet distinctive icons enhanced the user interface, making it intuitive and visually cohesive.

Animations

In this animation, a ninja ascends to a temple atop a mountain, symbolizing the user’s progress. Upon arrival, the Grand Scrum Master greets the ninja and presents them with a diploma, signifying course completion. The two characters then share a celebratory high-five and take graduation photos together, adding a personal and memorable touch to the user’s achievement.

VivifyScrum EDU: Journey Ends animation storyboard
VivifyScrum EDU: Journey Ends animation: floating islands
VivifyScrum EDU: Journey Ends animation, a treasure chest breaking free of chains
VivifyScrum EDU: Journey Ends animation, a high five on a sunburst
VivifyScrum EDU: Journey Ends animation: congratulations card

Planning Poker Explained

In this animation, I illustrated the concept of Planning Poker in a way that makes it easy to understand just by watching. The animation guides viewers through the steps of a Planning Poker session, visually explaining how teams can estimate project tasks collaboratively. The stylized, engaging visuals make the process clear and memorable, ensuring that users can quickly grasp how to facilitate their own Planning Poker sessions. This approach simplifies learning, allowing viewers to absorb the key points without needing additional explanations.

VivifyScrum EDU: Planning Poker animation storyboard
VivifyScrum EDU: Planning Poker animation: title card
VivifyScrum EDU: Planning Poker animation: characters around the table

What Is Scrum?

In this animation, I used the engaging scenario of a team of ninjas building a gigantic robot to explain Scrum methodology. The animation walks viewers through the Scrum process, showing how the team collaborates on tasks, iterates on their design, and ultimately creates a finished product. The use of a playful, yet relatable, project like building a robot makes the complex concepts of Scrum more accessible and easier to understand for users, reinforcing the principles of teamwork, iteration, and continuous improvement.

VivifyScrum EDU: What is Scrum animation: team assembling a robot
VivifyScrum EDU: What is Scrum animation: blueprint and protest sign
VivifyScrum EDU: What is Scrum animation: robot dog and its family
VivifyScrum EDU: What is Scrum animation, robot blueprint on blue grid

Illustration Style

I had the opportunity to create a set of illustrations where I explored a playful, Memphis-inspired style. This approach was all about using bold, geometric shapes and vibrant colors to bring a fun and modern twist to the visuals. It was a bit of an experiment, blending simplicity with creativity, and it allowed me to make the learning experience more engaging and visually cohesive. I enjoyed the challenge of humanizing complex ideas through these stylized, yet approachable, illustrations.

VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU, Web App & Animation
VivifyScrum EDU: Lesson illustration: monitor factory
VivifyScrum EDU, Web App & Animation

Promotion

VivifyScrum EDU: YouTube channel art, pagoda over green hills
VivifyScrum EDU: Master your project like a ninja, a line of colourful ninjas
VivifyScrum EDU: Become a Scramurai display ads in ten sizes

Outcomes

Although I wasn’t involved in post-launch evaluation, VivifyScrum EDU’s success — over six years of operation — demonstrates the effectiveness of my design. The platform’s longevity indicates sustained user value and satisfaction.

Lessons Learned

VivifyScrum EDU’s success highlights the importance of cohesive visual storytelling in educational platforms. While I couldn’t track post-launch metrics, the project’s longevity underscores the impact of well-executed design.

VivifyScrum EDU illustration of a ninja in white robes holding a sword

Mockups

VivifyScrum EDU: a fanned deck of five cards on a dark walnut table, each card printed with a different EDU lesson illustration (pizza place, bakery, printing press, rock band, cake)
Mockup, 2026.
VivifyScrum EDU: the Ninja Crew illustration on the course website, three ninjas in black, green and red with their swords beside From the creators of VivifyScrum agile tool, on a desktop monitor seen close and at an angle, the ninjas sharp and the text falling softly out of focus
Mockup, 2026.
VivifyScrum EDU: the Ninja Crew as a high-gloss lacquered 3D collectible figure group, the black, green and red ninjas in their sword poses on a glossy green oval base on a pale oak desk
Mockup, 2026.
VivifyScrum EDU: the six illustrated course characters, from What is Scrum to Scrum Master, filling a smartphone screen held at an angle on a wooden desk
A close-up mockup of the course illustrations on a phone, made in 2026; the illustrations are the original artwork.

Details

Years
2015-2019
Location
Worldwide
Tools
SketchInVisionAdobe PhotoshopAdobe PremiereAdobe IllustratorAdobe After EffectsAbstract
Fields
UI/UX, Animation, Illustration